Sunday, November 9, 2014

Spatial_Organization Draff01

Section 
Spatial 

Interior Spaces (Lobby/Exhibition)

Floor Plans are coming soon, sorry for the late updates.
I encountered many problems with the 3D massive model. I'm trying to find the best way of how to solve the organization of my spaces; the weird curves of the model are not helping at all.

7 comments:

  1. Brief food for thought. Take a close look at what you are doing sectionally relative to the massing of the building. Here is the thought: why are all of your internal spaces orthagonal? Why are your floors all FLAT?

    ReplyDelete
  2. Totally agree. Try to avoid the pancake effect. Your section needs to be as fluid as your concept.

    ReplyDelete
  3. Hito, you've taken your project a step further. I agree with the previous comments, your massing shows movement and fluidity but it does not carry through on the interior as of right now. Maybe its because you haven't addressed the double height spaces or maybe you need more spaces that carry that movement like your lobby and main entrance. Think about it, I think your on the right track.

    ReplyDelete
  4. Hito, i agree with everyone above, your floorplans in section should go along with your massing because your massing flows is wonderful! Perhaps your floors can merge and at other points they can separate.

    ReplyDelete
  5. This comment has been removed by the author.

    ReplyDelete
  6. As you have probably already experienced, it is not easy to deal with an organic shape of a building; a building that moves constantly in all three directions (X, Y and Z) is very hard to work with. (And by the way, I wouldn’t doubt that if we had a fourth dimension you would probably move in that direction too, (laugh)).
    Anyway, I believe this happened because you developed a concept and you brought that concept straight into a material building (or architecture). (I’ll touch on this later). I think everyone who goes through architecture school should have the freedom to explore these forms and apply their knowledge and skills into architecture as far as they can. Keep in mind that as far as you push yourself to develop these forms you have to accept that we, as your critics, also expect a lot from you and anticipate a lot of these issues to be resolved.
    The other problem with this “freedom” is that it is also extremely hard for viewers to analyze the architecture and validate the building when we can’t tell if your floor plans, elevations, and sections are an accurate reflection of it. In other words, we have to accept that your drawings are correct.
    Nevertheless, I think you have done a fantastic job resolving some issues that I was concerned about when you first started developing your idea. You have particularly shown a strong and clear understanding of your building. I can tell by your floor plans, 3D models and interior renders that you kept massaging your building until you acquired spaces that were livable. I believe that going back to your diagrams (the 3D one) gave you the strength to keep working on this.
    I hope that through this exercise you understand that having a concept and developing a physical building can be two different things. We have spoken before about the concept of a building and the functionality of a building. Remember that a building is a shelter and a functional space, as well as a place that carries an idea and at the same time fits perfectly in balance with its surroundings. A building has to comply with a lot of different requirements. If a building was only made of a concept, ideas and meanings, then it would transcend to be sculpture.
    I like how your floor plans are clear and show the usable space. Remember the concept of permanent space and circulatory space; the divisions between these two should be clear but you can also use transitional spaces in between these two. For better understanding of this, please see the Guggenheim NYC by FLR.
    Finally, the interior renders show the spirit of movement and fluidity that the project reflected from the beginning. The first sketches, the massing models, your first 3D models and this final building inside and out really are successful in this very basic idea. Congratulations!

    ReplyDelete